AI Insights · Timothy · July 2022
Top 5 Match 3 Games on Android in Africa: Q2 2022
Explore the performance of the top 5 Match 3 games on the Android platform in Africa during the second quarter of 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Match 3 games on the Android platform in Africa showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics, based on data from Sensor Tower.
Empires & Puzzles: Match-3 RPG from Small Giant Games saw a consistent weekly revenue with a peak of approximately $12K in the last week of May. Weekly downloads fluctuated, reaching a high of about 19.8K in early April. The game’s active users began at 10.1K at the start of the quarter and rose to a peak of 16.8K in mid-April before stabilizing around 11K by the end of June.
Puzzles & Survival by 37GAMES experienced a downward trend in weekly revenue, starting at around $5.9K and ending at roughly $3.4K. Downloads spiked dramatically to 7K in early May and saw another peak of 2.7K in mid-June. Active users saw a significant increase, peaking at 6.2K in early May before gradually stabilizing around 3.2K by the end of the quarter.
Best Fiends - Match 3 Puzzles from Seriously Digital Entertainment Oy maintained a steady weekly revenue, hovering around $2.6K throughout the quarter. Downloads remained relatively stable, with a slight peak at 1.2K in late May. The number of active users varied slightly, starting at 3.6K and ending at approximately the same figure by the end of June.
Gold & Goblins: Idle Merger by AppQuantum saw a consistent revenue stream, peaking at about $2.1K in late May. Weekly downloads reached a high of 19.2K in early June. Active users saw a significant increase, peaking at 62K in early June before declining to about 38K by the end of the quarter.
Bubble Witch 3 Saga from King experienced stable weekly revenue, averaging around $1.4K. Downloads showed a peak of 20.1K in early April and gradually decreased to around 5K by late June. Active users started high at 101K, peaked at 116K in early April, and saw a decline to 75K by the end of June.
For more detailed insights and data, visit Sensor Tower.